Hikaru No Go, by Yumi Hotta
Hikaru No Go, by Yumi Hotta, follows the life of Hikaru Shindo, who's life gets flipped upside down as he becomes bound to the spirit of a long dead Go master who taught and trained the Emperor of Japan the art of playing Go. Hikaru now trained by dead Go master, Fujiwara-no-Sai, set of to make Hikaru a better Go player so that he may have a chance of playing the Divine Move. Hikaru meets friends and rivals such as Go prodigy, Akira Toya as he makes his debut in the Go community and even catching the interest of professional Go player, Koyo Toya.
The story is actually very interesting, it takes the real world beard game Go, and implements real life strategies, rules, and trivia on the game which has sparked global interest in it. This manga is a great story if you want to relax and read while learning something new, even if you don't put that much effort into learning it you will still passively learn through the events of the story. It is a semi realistic manga with the only real fantasy related element being the ghost of Sai guiding Hikaru, that sheds some light on a game not many know about in the US while giving us likable characters as you watch them grow and excel.
Reviewed by Wes, Grade 9
Pacific Park Library
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